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1、#include <dos.h> #include <stdio.h> #include <ctype.h> #include <conio.h> #include <bios.h> #include <alloc.h>typedef struct winer int x,y; struct winer *p; winer;char status 2020; char far *printScreen=(char far* )0xB8000000;void putoutChar(int y,int x,char ch,ch
2、ar fc,char bc);void printWall(int x, int y);void printBox(int x, int y);void printBoxDes(int x, int y);void printDestination(int x, int y);void printDestination1(int x,int y,winer *win,winer *pw);void printMan(int x, int y);void init();winer *initStep1();winer *initStep2();winer *initStep3();winer *
3、initStep4();void moveBoxSpacetoSpace(int x ,int y, char a);void moveBoxDestoSpace(int x ,int y, char a) ;void moveBoxSpacetoDes(int x, int y, char a);void moveBoxDestoDes(int x, int y, char a);int judge(int x, int y);void move(int x, int y, char a);void reset(int i);void putoutChar(int y,int x,char
4、ch,char fc,char bc) printScreen(x*160)+(y<<1)+0=ch; printScreen(x*160)+(y<<1)+1=(bc*16)+fc; void printWall(int x,int y) putoutChar(y-1,x-1,219,GREEN,BLACK); statusxy='w' void printBox(int x,int y) putoutChar(y-1,x-1,10,WHITE,BLACK); statusxy='b' void printDestination1(int
5、 x,int y,winer *win,winer *pw) winer *qw; putoutChar(y-1,x-1,003,YELLOW,BLACK); statusxy='m' if(*win=NULL) *win=*pw=qw=(winer* )malloc(sizeof(winer); (*pw)->x=x; (*pw)->y=y; (*pw)->p=NULL; else qw=(winer* )malloc(sizeof(winer); qw->x=x; qw->y=y; (*pw)->p=qw; (*pw)=qw;qw->
6、;p=NULL; void printDestination(int x,int y) putoutChar(y-1,x-1,003,YELLOW,BLACK); statusxy='m' void printMan(int x,int y) gotoxy(y,x); _AL=02; _CX=01; _AH=0xa; geninterrupt(0x10); void printBoxDes(int x,int y) putoutChar(y-1,x-1,10,YELLOW,BLACK); statusxy='i' void init() int i,j; for
7、(i=0;i<20;i+) for(j=0;j<20;j+) statusij=0; _AL=3; _AH=0; geninterrupt(0x10); gotoxy(40,4); printf("Welcome to the box world!"); gotoxy(40,6); printf("You can use up, down, left,"); gotoxy(40,8); printf("right key to control it, or"); gotoxy(40,10); printf("yo
8、u can press Esc to quit it."); gotoxy(40,12); printf("Press space to reset the game."); gotoxy(40,14); printf("Wish you have a good time !"); gotoxy(40,16); printf("April , 2007"); winer *initStep1() int x; int y; winer *win=NULL; winer *pw; for(x=1,y=5;y<=9;y+)
9、 printWall(x+4,y+10); for(y=5,x=2;x<=5;x+) printWall(x+4,y+10); for(y=9,x=2;x<=5;x+) printWall(x+4,y+10); for(y=1,x=3;x<=8;x+) printWall(x+4,y+10); for(x=3,y=3;x<=5;x+) printWall(x+4,y+10); for(x=5,y=8;x<=9;x+) printWall(x+4,y+10); for(x=7,y=4;x<=9;x+) printWall(x+4,y+10); for(x=9,
10、y=5;y<=7;y+) printWall(x+4,y+10); for(x=8,y=2;y<=3;y+) printWall(x+4,y+10); printWall(5+4,4+10); printWall(5+4,7+10); printWall(3+4,2+10); printBox(3+4,6+10); printBox(3+4,7+10); printBox(4+4,7+10); printDestination1(4+4,2+10,&win,&pw); printDestination1(5+4,2+10,&win,&pw); pri
11、ntDestination1(6+4,2+10,&win,&pw); printMan(2+4,8+10); return win; winer *initStep2() int x; int y; winer *win=NULL; winer *pw; for(x=1,y=4;y<=7;y+) printWall(x+4,y+10); for(x=2,y=2;y<=4;y+) printWall(x+4,y+10); for(x=2,y=7;x<=4;x+) printWall(x+4,y+10); for(x=4,y=1;x<=8;x+) print
12、Wall(x+4,y+10); for(x=8,y=2;y<=8;y+) printWall(x+4,y+10); for(x=4,y=8;x<=8;x+) printWall(x+4,y+10); for(x=4,y=6;x<=5;x+) printWall(x+4,y+10); for(x=3,y=2;x<=4;x+) printWall(x+4,y+10); for(x=4,y=4;x<=5;x+) printWall(x+4,y+10); printWall(6+4,3+10); printBox(3+4,5+10); printBox(6+4,6+10)
13、; printBox(7+4,3+10); printDestination1(5+4,7+10,&win,&pw); printDestination1(6+4,7+10,&win,&pw); printDestination1(7+4,7+10,&win,&pw); printMan(2+4,6+10); return win; winer *initStep3() int x; int y; winer *win=NULL; winer *pw; for(x=1,y=2;y<=8;y+) printWall(x+4,y+10); fo
14、r(x=2,y=2;x<=4;x+) printWall(x+4,y+10); for(x=4,y=1;y<=3;y+) printWall(x+4,y+10); for(x=5,y=1;x<=8;x+) printWall(x+4,y+10); for(x=8,y=2;y<=5;y+) printWall(x+4,y+10); for(x=5,y=5;x<=7;x+) printWall(x+4,y+10); for(x=7,y=6;y<=9;y+) printWall(x+4,y+10); for(x=3,y=9;x<=6;x+) printWal
15、l(x+4,y+10); for(x=3,y=6;y<=8;y+) printWall(x+4,y+10); printWall(2+4,8+10); printWall(5+4,7+10); printBox(6+4,3+10); printBox(4+4,4+10); printBox(5+4,6+10); printDestination1(2+4,5+10,&win,&pw); printDestination1(2+4,6+10,&win,&pw); printDestination1(2+4,7+10,&win,&pw); pr
16、intMan(2+4,4+10); return win; winer *initStep4() int x; int y; winer *win=NULL; winer *pw; for(x=1,y=1;y<=6;y+) printWall(x+4,y+10); for(x=2,y=7;y<=8;y+) printWall(x+4,y+10); for(x=2,y=1;x<=7;x+) printWall(x+4,y+10); for(x=7,y=2;y<=4;y+) printWall(x+4,y+10); for(x=6,y=4;y<=9;y+) print
17、Wall(x+4,y+10); for(x=3,y=9;x<=5;x+) printWall(x+4,y+10); for(x=3,y=3;y<=4;y+) printWall(x+4,y+10); printWall(3+4,8+10); printBox(3+4,5+10); printBox(4+4,4+10); printBox(4+4,6+10); printBox(5+4,5+10); printBox(5+4,3+10); printDestination1(3+4,7+10,&win,&pw); printDestination1(4+4,7+10,
18、&win,&pw); printDestination1(5+4,7+10,&win,&pw); printDestination1(4+4,8+10,&win,&pw); printDestination1(5+4,8+10,&win,&pw); printMan(2+4,2+10); return win; void moveBoxSpacetoSpace(int x,int y,char a) switch(a) case 'u': statusx-1y=0; printf(" "); p
19、rintBox(x-2,y); printMan(x-1,y); statusx-2y='b' break; case 'd': statusx+1y=0; printf(" "); printBox(x+2,y); printMan(x+1,y); statusx+2y='b' break; case 'l': statusxy-1=0; printf(" "); printBox(x,y-2); printMan(x,y-1); statusxy-2='b' break;
20、 case 'r': statusxy+1=0; printf(" "); printBox(x,y+2); printMan(x,y+1); statusxy+2='b' break; default: break; void moveBoxDestoSpace(int x,int y,char a) switch(a) case 'u': statusx-1y='m' printf(" "); printBox(x-2,y); printMan(x-1,y); statusx-2y=
21、39;b' break; case 'd': statusx+1y='m' printf(" "); printBox(x+2,y); printMan(x+1,y); statusx+2y='b' break; case 'l': statusxy-1='m' printf(" "); printBox(x,y-2); printMan(x,y-1); statusxy-2='b' break; case 'r': statusxy+
22、1='m' printf(" "); printBox(x,y+2); printMan(x,y+1); statusxy+2='b' break; default: break; void moveBoxSpacetoDes(int x,int y,char a) switch(a) case 'u': statusx-1y=0; printf(" "); printBoxDes(x-2,y); printMan(x-1,y); statusx-2y='i' break; case
23、9;d': statusx+1y=0; printf(" "); printBoxDes(x+2,y); printMan(x+1,y); statusx+2y='i' break; case 'l': statusxy-1=0; printf(" "); printBoxDes(x,y-2); printMan(x,y-1); statusxy-2='i' break; case 'r': statusxy+1=0; printf(" "); printBoxD
24、es(x,y+2); printMan(x,y+1); statusxy+2='i' break; default: break; void moveBoxDestoDes(int x,int y,char a) switch(a) case 'u': statusx-1y='m' printf(" "); printBoxDes(x-2,y); printMan(x-1,y); statusx-2y='i' break; case 'd': statusx+1y='m' pri
25、ntf(" "); printBoxDes(x+2,y); printMan(x+1,y); statusx+2y='i' break; case 'l': statusxy-1='m' printf(" "); printBoxDes(x,y-2); printMan(x,y-1); statusxy-2='i' break; case 'r': statusxy+1='m' printf(" "); printBoxDes(x,y+2)
26、; printMan(x,y+1); statusxy+2='i' break; default: break; int judge(int x,int y) int i; switch(statusxy) case 0: i=1; break; case 'w': i=0; break; case 'b': i=2; break; case 'i': i=4; break; case 'm': i=3; break; default: break; return i; void move(int x,int y,
27、char a) switch(a) case 'u': if(!judge(x-1,y) gotoxy(y,x); break; else if(judge(x-1,y)=1|judge(x-1,y)=3) if(judge(x,y)=3) printDestination(x,y); printMan(x-1,y); break; else printf(" "); printMan(x-1,y); break; else if(judge(x-1,y)=2) if(judge(x-2,y)=1) moveBoxSpacetoSpace(x,y,'
28、u'); if(judge(x,y)=3) printDestination(x,y); gotoxy(y,x-1); else if(judge(x-2,y)=3) moveBoxSpacetoDes(x,y,'u'); if(judge(x,y)=3) printDestination(x,y); gotoxy(y,x-1); else gotoxy(y,x); break; else if(judge(x-1,y)=4) if(judge(x-2,y)=1) moveBoxDestoSpace(x,y,'u'); if(judge(x,y)=3)
29、printDestination(x,y); gotoxy(y,x-1); else if(judge(x-2,y)=3) moveBoxDestoDes(x,y,'u'); if(judge(x,y)=3) printDestination(x,y); gotoxy(y,x-1); else gotoxy(y,x); break; case 'd': if(!judge(x+1,y) gotoxy(y,x); break; else if(judge(x+1,y)=1|judge(x+1,y)=3) if(judge(x,y)=3) printDestinat
30、ion(x,y); printMan(x+1,y); break; else printf(" "); printMan(x+1,y); break; else if(judge(x+1,y)=2) if(judge(x+2,y)=1) moveBoxSpacetoSpace(x,y,'d'); if(judge(x,y)=3) printDestination(x,y); gotoxy(y,x+1); else if(judge(x+2,y)=3) moveBoxSpacetoDes(x,y,'d'); if(judge(x,y)=3) p
31、rintDestination(x,y); gotoxy(y,x+1); else gotoxy(y,x); break; else if(judge(x+1,y)=4) if(judge(x+2,y)=1) moveBoxDestoSpace(x,y,'d'); if(judge(x,y)=3) printDestination(x,y); gotoxy(y,x+1); else if(judge(x+2,y)=3) moveBoxDestoDes(x,y,'d'); if(judge(x,y)=3) printDestination(x,y); gotoxy
32、(y,x+1); else gotoxy(y,x); break; case 'l': if(!judge(x,y-1) gotoxy(y,x); break; else if(judge(x,y-1)=1|judge(x,y-1)=3) if(judge(x,y)=3) printDestination(x,y); printMan(x,y-1); break; else printf(" "); printMan(x,y-1); break; else if(judge(x,y-1)=2) if(judge(x,y-2)=1) moveBoxSpacet
33、oSpace(x,y,'l'); if(judge(x,y)=3) printDestination(x,y); gotoxy(y-1,x); else if(judge(x,y-2)=3) moveBoxSpacetoDes(x,y,'l'); if(judge(x,y)=3) printDestination(x,y); gotoxy(y-1,x); else gotoxy(y,x); break; else if(judge(x,y-1)=4) if(judge(x,y-2)=1) moveBoxDestoSpace(x,y,'l'); i
34、f(judge(x,y)=3) printDestination(x,y); gotoxy(y-1,x); else if(judge(x,y-2)=3) moveBoxDestoDes(x,y,'l'); if(judge(x,y)=3) printDestination(x,y); gotoxy(y-1,x); else gotoxy(y,x); break; case 'r': if(!judge(x,y+1) gotoxy(y,x); break; else if(judge(x,y+1)=1|judge(x,y+1)=3) if(judge(x,y)=
35、3) printDestination(x,y); printMan(x,y+1); break; else printf(" "); printMan(x,y+1); break; else if(judge(x,y+1)=2) if(judge(x,y+2)=1) moveBoxSpacetoSpace(x,y,'r'); if(judge(x,y)=3) printDestination(x,y); gotoxy(y+1,x); else if(judge(x,y+2)=3) moveBoxSpacetoDes(x,y,'r'); if
36、(judge(x,y)=3) printDestination(x,y); gotoxy(y+1,x); else gotoxy(y,x); break; else if(judge(x,y+1)=4) if(judge(x,y+2)=1) moveBoxDestoSpace(x,y,'r'); if(judge(x,y)=3) printDestination(x,y); gotoxy(y+1,x); else if(judge(x,y+2)=3) moveBoxDestoDes(x,y,'r'); if(judge(x,y)=3) printDestination(x,y); gotoxy(y+1,x); else gotoxy(y,x); break; default:
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