版權說明:本文檔由用戶提供并上傳,收益歸屬內容提供方,若內容存在侵權,請進行舉報或認領
文檔簡介
CATIA照片級渲染CoursePresentationObjectivesofthecourseInthiscourseyouwilllearnhowtocreateaphotorealisticimageTargetedaudienceNewCATIAV5users
Prerequisites
CATIAV5fundamentals0.5day2CopyrightDASSAULTSYSTEMES2002IntroductiontoPhotoStudio p.6WorkbenchPresentation p.7Accessingtheworkbench p.8Userinterface p.9Generalprocess p.15QuickStart p.16
Environmentmanagement p.18Creatingaboxenvironment p.20Positioningtheenvironment p21Dimensioningtheenvironment p23Cameramanagement p.26Creatingacamera p.27Positioningacamera p.28Definingthecameralens p.30Lightsourcesmanagement p.31Creatingaspotlight p.33Positioningaspotlight p.34Definingthespotlightparameters p.36TableofContents(1/3)3CopyrightDASSAULTSYSTEMES2002Shooting
management p.39Creatingashooting p.41Definingtheframe p.42Definingthequalityparameters p.44Computingtheimage p.45Texturesmanagement p.46Applyingtexturetotheenvironment p.47Editingtheenvironmenttextureproperties p.49Applyingmaterialtoacomponent p.50Editingamaterialproperties p.52Stickersmanagement p.56Creatingasticker p.57Mappingasticker p.58Adjustingasticker p.61Definingastickertexture p.62Definingastickerlightingparameters p.63TableofContents(2/3)4CopyrightDASSAULTSYSTEMES2002Animation:Turntablemanagement p.64Creatingaturntable p.65DefiningtheTurntableparameters p.66Simulatingananimation p.67Computingananimation p.68Animation:Animatingsceneelements p.70Creatingananimation p.71Addingelementstoananimation p.72Defininganimatedelementsparameters p.73Creatingandmodifyingshots p.74Usingcatalogs p.75TableofContents(3/3)5CopyrightDASSAULTSYSTEMES2002IntroductiontoPhotoStudioInthislessonyouwillseeV5PhotoStudiouserinterfaceandcomputeyourfirstbasicrealisticimagePhotoStudioWorkbenchPresentationAccessingtheworkbenchUserInterface:PhotoStudioGeneralPresentationUserInterface:PhotoStudiotoolsUserInterface:PhotoStudiotoolsUserSettingsGeneralProcessQuickStart:usingtheQuickRenderAdditionalInformation...6CopyrightDASSAULTSYSTEMES2002YouwilllearnaboutthePhotoStudioWorkbenchbyAccessingtheWorkbenchExploringtheUserInterfaceUnderstandingGeneralProcessPhotoStudioWorkbenchPresentation7CopyrightDASSAULTSYSTEMES2002AccessingtheWorkbench8CopyrightDASSAULTSYSTEMES2002PhotoStudiotools...ProducttreeStandardtoolsUserInterface:PhotoStudioGeneralPresentationPhotoStudiofeatures…9CopyrightDASSAULTSYSTEMES2002Sceneeditor:EnvironmentLightsourcesCameraUserInterface:PhotoStudiotoolsAnimationtoolsRendering:ImageparametersComputationApplymaterialandstickers10CopyrightDASSAULTSYSTEMES2002UserSettings(1/3)SelectPhotoStudioSelectDisplayDefinethelightsourcedisplaymodeDefinetheenvironmentdisplaymodeRestartCATIAaftermodifyingtheparameters11CopyrightDASSAULTSYSTEMES2002UserSettings(2/3)SelectPhotoStudioSelectOutputDefinetheQuickRenderparametersRestartCATIAaftermodifyingtheparametersDefinethefilenamemanagement12CopyrightDASSAULTSYSTEMES2002UserSettings(3/3)SelectPhotoStudioSelectStickerRestartCATIAaftermodifyingtheparametersDefinethedefaultstickersimage13CopyrightDASSAULTSYSTEMES2002FromaProductCreateanenvironmentCreateacameraCreatelightsourcesCreateashootingLaunchthecomputationGeneralProcessDefinethecomponentstexturesandstickers14CopyrightDASSAULTSYSTEMES2002QuickStart:usingtheQuickRenderInthisQuickStartyouwilldiscoverthruasimpledemonstration,thebaseofthecreationofaphotorealisticimageusingtheQuickRender.Theobjectiveisnottocontrolalltheparametersoftheimage,buttocreatequicklyarealisticimagefromthe3Dviewerdisplay.15CopyrightDASSAULTSYSTEMES2002Computationparameters:Defaultparametershavebeenpredefinedtohelptheusertogetquicklyarealisticimage.Ifanactiveenvironmenthasbeendefinedbytheuser,itwillbetakenintoaccountbytheQuickRender.Ifactivelightsexistinthesession,theywillbetakenintoaccount.Ifnolightisactive,adefaultlightpositionedatthecurrentviewpointwillbeused.Theimagedestinationfilecanbedefinedinthesettings.Aprecisesizeinpixelscanbedefinedfortheimageinthesettings.Applyingmaterial:Ifamaterialisappliedtoapartbeinginstancedintheproduct,alltheinstanceswillhavethesameattributes.Ex:thebuttonsYoucanalsoapplythematerialtotheinstanceitselfsothatthesameparthasdifferenteffectsintheimage,dependingonitsinstance.AdditionalInformation...16CopyrightDASSAULTSYSTEMES2002EnvironmentManagementInthislessonyouwilllearnhowtomanagethesceneenvironmentWhataboutenvironment?Creatingaboxenvironment
PositioningaboxenvironmentDimensioningaboxenvironmentAdditionalInformation...17CopyrightDASSAULTSYSTEMES2002Whataboutenvironment?Whatisanenvironment?Tomakeyourimagemorerealistic,youneedtoplacetheobjectyouwanttorenderincontext.Theenvironmentisageometrywhichwillsurroundyourobjectandwillhelpyoutocreatethecontextbyapplyingtexturestoit.WhichenvironmentscanIuse?CATIAPhotoStudioprovides4differenttypesofenvironment:AboxAsphereAcylinderEnvironmentpredefinedusingRealvizsoftwareStitcherDependingthecontextyouwanttocreate,youwilluseoneshapeoranother.Forexample,asphericalenvironmentcanbeusedtorenderaplaneflyinginthesky.18CopyrightDASSAULTSYSTEMES2002AdefaultboxenvironmentiscreatedaroundtheproductFaceslocatedbetweentheviewpointandtheproductareautomaticallymadetransparentfortheeye,buttheywillbereflectedbyreflectiveobjects.SelecttheCreateBoxEnvironmenticonCreatingaboxenvironmentAnewfeatureisaddedinthetree19CopyrightDASSAULTSYSTEMES2002ModifythepositionoftheenvironmentusingthestandardtoolsofthecompassPositionthecompassontheenvironmentPositioningaboxenvironment(1/2)Dynamically20CopyrightDASSAULTSYSTEMES2002SelectPropertiesintheenvironmentcontextualmenuordouble-clickitSelectPositionPositioningaboxenvironment(2/2)Usingprecisevalues12DefinethecoordinatesoftheboxoriginDefinetheorientationoftheboxorigin3421CopyrightDASSAULTSYSTEMES2002Selectanedgeoftheboxanddragit.Thiswillapplyascalingcenteredontheboxcenter.Selectawalloftheboxanddragit.Thiswilltranslatethewall.Dimensioningaboxenvironment(1/2)DynamicallyGlobalscalingWallpositioning22CopyrightDASSAULTSYSTEMES2002SelectPropertiesintheenvironmentcontextualmenuordouble-clickitSelectDimensionsDimensioningaboxenvironment(2/2)Usingprecisevalues12Definethedimensionsofthebox323CopyrightDASSAULTSYSTEMES2002AdditionalInformation...Severalenvironmentscanbedefinedinasession.AnenvironmentisactivatedusingthisoptionofitscontextualmenuYoucangetthedefaultgeometryboundingboxusingthisoptionoftheenvironmentcontextualmenu24CopyrightDASSAULTSYSTEMES2002CameraManagementInthislessonyouwilllearnhowtomanagecamerasCreatingacamera
PositioningacameraDefiningthecameralens25CopyrightDASSAULTSYSTEMES2002AcameraisdefinedsothattheresultingimagecorrespondstothecurrentviewerviewpointSelecttheCreateCameraiconCreatingacameraAnewfeatureisaddedinthetreeDefineaviewpointusingthemousemanipulation12Cameradisplaywhenselected:StandardCameradisplay:26CopyrightDASSAULTSYSTEMES2002GreenpointmovestheoriginpointinthescreenplanePositioningacamera(1/2)DynamicallyGreensquaretranslatestheoriginpointGreensquaretranslatesthetargetpointGreenpointmovesthetargetpointinthescreenplane27CopyrightDASSAULTSYSTEMES2002SelectPropertiesintheenvironmentcontextualmenuSelectPositionPositioningacamera(2/2)Usingprecisevalues12DefinethecoordinatesofthecameraoriginDefinethecoordinatesofthecameratarget3428CopyrightDASSAULTSYSTEMES2002SelectPropertiesintheenvironmentcontextualmenuSelectLensDefiningthecameralens12Definetheprojectiontype.Perspectiveprojectionprovidesmorerealisticresults.Definethefocallength.Youshouldavoidsmallvaluesasitwilldeformtheobjectontheimage.Youshouldbettertakethecameraawayfromtheobject.34Thisviewercanbeusedtodefinethepositionofthecamerawiththemousemanipulationtools.Youcangetthesameviewinthe3Dviewerbydoubleclickingthecamerainthetreeorintheviewer.29CopyrightDASSAULTSYSTEMES2002LightSourcesManagementInthislessonyouwilllearnhowtohandlelightsourcesWhataboutlightsources?Creatingaspotlight
PositioningaspotlightDefiningaspotlightparametersDefiningasurfaciclightparametersAdditionalinformation…30CopyrightDASSAULTSYSTEMES2002Whataboutlightsources?Lightsourcesarenotjustusedtolightuptheenvironmentandmakeobjectvisible.Bygeneratingshadowsandilluminationvariationsontheobjectsurface,theygivetheimageitseffectofreliefandmakeitmorerealistic.WhichlightsourcescanIuseinPhotoStudio?“Ponctual”lightsources:ASpotlight:
Itprojectsaconeoflightfromagivenpointtoagivendirection.Itistheonlytypeoflightsourcewhichconcentrateslightsraysonaspecificpartofthescene.Itisthusveryusefultohighlightdetails.APointlight:
Itscatterslightinalldirectionsfromagivenpointlikeanelectriclamp.ADirectionallight:
Thelightreachesthesceneintheformofparallelraysasifithadbeenemittedbyaplane.Itsimulateslightemittedbyaverydistantsourcesuchasthesun.Surfaciclightsources,creatingmorerealisticimagesbygeneratingsoftshadows:AdiskarealighttosimulatespotlightAspherearealighttosimulatelightbulbArectangulararealightthatcansimulateadistantlightsourceAcylinderarealighttosimulateneon'sramp31CopyrightDASSAULTSYSTEMES2002SelecttheCreateSpotLighticonCreatingaspotlightAnewfeatureisaddedinthetreeSpotlightdisplaywhenselected:StandardSpotlightdisplay:Thespotlighteffectisvisualizedinthe3Dviewer32CopyrightDASSAULTSYSTEMES2002GreenpointmovestheoriginpointinthescreenplaneChooseaviewpointusingthemousemanipulationtoolsPositioningaspotlight(1/2)DynamicallyGreensquaretranslatestheoriginpointGreensquaretranslatesthetargetpointGreenpointmovesthetargetpointinthescreenplaneComputethespotlightpositionusingthisoption.Onlytheorigincoordinateswillbemodified.33CopyrightDASSAULTSYSTEMES2002SelectPropertiesintheenvironmentcontextualmenuordouble-clickitSelectPositionPositioningaspotlight(2/2)Usingprecisevalues12DefinethecoordinatesofthespotoriginDefinethecoordinatesofthespottargetAfterthetargetpoint,thespotiscompletelydark3434CopyrightDASSAULTSYSTEMES2002SelectonesolidedgeofthespotlightconeanddragittodefinetheconeangleDefiningaspotlightparameter(1/2)DynamicallySelectonesolidedgeofthespotlightextremityanddragittodefinetheconeend.Outsidethecone,nolightisdiffused.35CopyrightDASSAULTSYSTEMES2002SelectPropertiesintheenvironmentcontextualmenuordouble-clickitSelectLightingDefiningaspotlightparameter(2/2)Usingprecisevalues12DefinetheintensityandthecolorofthespotlightDefinetheangleofthespotlight54Definethelengthofthespotlightray.Thismovesthetargetpointinthespotdirection.6Definethelinearattenuation7Definetheangularattenuation8Activatetheshadowgenerationatrenderingtime9Definethetypeof“ponctual”lightsource336CopyrightDASSAULTSYSTEMES2002SelectPropertiesintheenvironmentcontextualmenuordouble-clickitSelectAreaDefiningasurfaciclightparameter12DefinetheUandVsamplesThehigherthevaluesare,thelessgrainythelightingwillbe.Computationtimeincreaseswiththesamplesvalues.Definethelightsourcesurfacedimensions54Definethetypeofsurfaciclightsource337CopyrightDASSAULTSYSTEMES2002AdditionalInformation...Computationresultwitha“punctual”spotlightComputationresultwithasurfacicdiskarealight38CopyrightDASSAULTSYSTEMES2002ShootingManagementInthislessonyouwilllearnhowtodefinealltheimageparametersWhataboutshooting?CreatingashootingDefiningtheframeAdditionalInformation...DefiningthequalityparametersComputingtheimage39CopyrightDASSAULTSYSTEMES2002Whataboutshooting?CATIAPhotoStudioshootingdefinesalltheparametersthatwillbeusedforthecomputationofaspecificimagefromagivenproduct.Theparametersaresortedin4categories:TheFrameparameters:
Youwilldefinethescene(whichenvironment,whichcamera,whichlightsources),theresultingimagesizeandlocation.TheQualityparameters:
Youwilldefinetherenderingqualityparameters.Theseparameterswillhaveabiginfluenceonthecomputationtimerequiredforyourimage.Theindirectilluminationparameter:
Youwillactivatetheuseofthefinalgatheringalgorithmanddefineitsparameters.TheAnimationparameters:
Youwilldefinethenumberofimagesyouwanttousefortheanimation.Theseparameterswillbedetailedinthenextchapter.40CopyrightDASSAULTSYSTEMES2002SelecttheCreateshootingiconCreatingashootingAnewfeatureisaddedinthetree41CopyrightDASSAULTSYSTEMES2002DefinethecamerayouwanttouseforthecomputationYoucanusethecurrentviewpointof3DviewerDefiningtheframeDefinetheenvironmentyouwanttoseeontheimageDefinethelightsourcesyouwanttobeusedintheimageDefinethedestinationandtheformatofthecomputationresultDefinetheimagesizeTheimageiscomputedusingthe3Dviewerratio.Itisthendeformedtofitintothedefinedsize.Toavoidthisdeformation,definetheratiooftheimagesizeequaltothe3Dviewerration.SelectFrame42CopyrightDASSAULTSYSTEMES2002AdditionalInformation...Whatisraytracing?Raytracingisastandardimagerymode.ItisusedbyCATIAPhotoStudiotocreaterealisticimages.Howdoesitwork?Theimageisdividedinsquaresofpixels.Thesizeofthesquaresisdefinedbytheuser.Raytracingconsistsincalculatingthecolorateachcornerofeachsquareoftheimage,consideringalightrayfromthatcornerinthedirectioninwhichtheobjectsareviewed(cameraviewingdirection),followingthatrayuntilithitsanobject.Ifthatobjectisreflective,thereflectedrayistraceduntilithitsanotherobject,andsoon.Themaximumnumberofreflectionsforarayisoneofthequalityparameters.Iftheobjectistransparent,therayistracedasitcrossestheobject.Eachtimetheraymeetsanobject,thecharacteristicsoftheobjectarereadatthepointofincidence(color,reflectionmode,transparency,etc.)inordertodeducethecolorofthecornerofthepixelwheretheraycamefrom.43CopyrightDASSAULTSYSTEMES2002Maximumnumberofreflectionsandrefractionsforaray.Increasingthisparameterwillincreasethecomputationtime.DefiningthequalityparametersActivatetheuseoftheobjectstexturesfortheimagecomputationDefinetherenderingaccuracyusingpredefinedsetsofvaluesActivatetheshadowcomputationSelectQualityActivatetheanti-aliasingDefineacustomizeddivisionoftheimageDefineacriteriaforautomaticsubdivisionofthesquaresDefinethemaximumnumberofsubdivisions44CopyrightDASSAULTSYSTEMES2002AdditionalInformation...Whatisfinalgathering?FinalGatheringhelpstocreateveryrealisticimagingbycreatingverysoftshadows.Thegeneralprincipalisthatthelightstrikingtheobjectisnotonlycomputedfromthelightsourcesbutalsofromtheotherelementscomposingthescene,asinreallife!Howdoesitwork?Lightraysaresentfromtheobjectspointsand,asthelightbouncesfromoneobjecttoanother,thelightenergyiscomputedonanysurfacessurroundingtheobject.Thisiswhatiscalled"indirectillumination".Theuserhastodefinethenumberofraysthatwillbesentatrandomfromeachpixeltocalculatetheindirectilluminationfactor.Itwillbemultipliedbythematerialdiffuseparametercoefficient.
Asaconsequence,noindirectilluminationwillbecomputedformaterialswithanulldiffusevalue.Toimproveperformances,theusercanuseaninterpolationalgorithmfromonepixeltoanotherinsteadofcomputingrealfinalgatheringforeachpoint.
Maximumradiusparameterdefinesthemaximumdistancebetweenapointhavingarealfinalgatheringcomputationresultandaninterpolatedone.
Minimumradiusdefinestheminimumdistancebetweentwopointshavingarealfinalgatheringcomputation.
Increasingthemaximumradiusreducesthecomputationtime,butcancreateartefactsduetotheinterpolationprocess.45CopyrightDASSAULTSYSTEMES2002AdditionalInformation...ComputationresultwithoutactivatingthefinalgatheringComputationresultwithactivationofthefinalgathering46CopyrightDASSAULTSYSTEMES2002SelectIndirectIlluminationDefiningtheindirectilluminationparametersActivatetheuseofthefinalgatheringfortheimagecomputationDefinethenumberofraysemittedbyeachobjectpoint.Definethemaximumradiusvalue.
Ifsetto0,thisvalueisautomaticallycomputedaccordingtothescenesize.Definetheminimumradiusvalue.Ifsetto0,thisvalueisautomaticallytunedto10%ofthemaximumradius.47CopyrightDASSAULTSYSTEMES2002ComputingtheimageSelecttheRenderShootingiconLaunchthecomputationUsingthecontextualmenuUsingthecomputationiconSelecttheShootingtorenderinthetreeLaunchthecomputation48CopyrightDASSAULTSYSTEMES2002TexturesManagementInthislessonyouwilllearnhowtohandletexturesApplyingtexturestotheenvironmentEditingenvironment’stexturesApplyingmaterialtoacomponentEditingmaterials49CopyrightDASSAULTSYSTEMES2002Selectthewallinthetree1Selectatexturefile.Applyingtexturestotheenvironment(1/2)2Scaletheimagesothatitdoesfitontheentirewall4FlipthetextureimageintheUandVdirectionsifnecessary2Lockthetexturesizeduringthemodificationoftheenvironmentdimensions350CopyrightDASSAULTSYSTEMES2002Applyingtexturestotheenvironment(2/2)SelectthewallinthetreeSelecttheApplyMaterialicon21Selectamateriallibrary3Selectamaterial451CopyrightDASSAULTSYSTEMES2002SelectthewallinthetreeEditingenvironment’stexturesDefineascalefactorforthetextureinbothdirections.
Theratiobetweenthetwovaluescanbemaintainedconstant.TranslatethetextureinbothdirectionsYoucanrotatethetexture52CopyrightDASSAULTSYSTEMES2002Selectthecomponentinthetree1SelectApplymaterialiconApplyingmaterialtoacomponent(1/2)2Ifyouapplythematerialtothepart,thematerialwillbeappliedtoalltheinstancesofthispart(ex:thekeyboardbuttons)Youcanalsoapplythematerialtotheinstanceoftheparttocreatedifferenteffectsoneachinstance.53CopyrightDASSAULTSYSTEMES2002Selectafamilyofmaterial3Applyingmaterialtoacomponent(2/2)Selectamaterial4Thematerialappearsinthetree,attachedtothepart54CopyrightDASSAULTSYSTEMES2002Selectthematerialinthetree1Editingmaterials(1/5)2DefinetheambientcolorofthematerialDefinethediffusecolorofthematerial.Shinymaterialwillneedlowvalue.SelectLighting4Definethespecularcolorofthematerial.Shinymaterialwillneedhighvalue.SelectRendering3Definethedullnessofthematerial.Highvaluewillcreatelargespecularspotsonthepart..55CopyrightDASSAULTSYSTEMES2002Editingmaterials(2/5)Definethetransparencyofthematerial.Thisparametershouldbedefinedattheend.Definethereflectivityofthematerial.PreviewoftheresultDefinetherefractionparameterofatransparentmaterial.Definethetransparencyclorofthematerial.56CopyrightDASSAULTSYSTEMES2002Selectthematerialinthetree1Editingmaterials(3/5)2Definethematerialsize.Ithelpstomakeglobalscalingofthetexture.ItiscombinedtotheScaleUandScaleVparameters.Definethewaythetexturewillbeprojectedonthecomponent.5modesareavailable:PlanarSphericalCylindricalCubical
AdaptativeSelectRendering3Selectthetexturefile.SelectTexture4Activateraytracedpreviewofthematerial57CopyrightDASSAULTSYSTEMES2002Editingmaterials(4/5)ScalethetextureinbothdirectionsTranslatethetextureinbothdirectionsDefinetheorientationofthetextureBydefault,thetextureisrepeateduntilitcoverstefullcomponent.Youcandecidetousethetextureonlyontimeinoneorbothdirections.58CopyrightDASSAULTSYSTEMES2002Editingmaterials(5/5)ModifythepositionofthetextureusingthecompassModifythetexturescaleusingthecornersSelectthematerialinthetree59CopyrightDASSAULTSYSTEMES2002StickersManagementInthislessonyouwilllearnhowtohandlestickersCreatingastickerAdjustingastickerDefiningastickerlightingparameters60CopyrightDASSAULTSYSTEMES2002ThestickerappearsintheproducttreeCreatingasticker(1/2)Selectthestickercreationicon61CopyrightDASSAULTSYSTEMES2002Creatingasticker(2/2)Selectthegeometrytouseforthestickermapping.Multi-selectionprocesisavailableDefinethetexturefileDefinethestickertexturescaleDefinethestickertextureposition62CopyrightDASSAULTSYSTEMES2002AdjustingastickerPositionthestickerusingthecompassSelectthestickerinthetreeDefinethestickerscaleusingthecorners63CopyrightDASSAULTSYSTEMES2002SelectthestickerinthetreeDefiningastickerlightingparameters1Selectlighting4SelectRendering3Definethelightingparametersasforanyothermaterial52Defineatransparencycolorifneeded64CopyrightDASSAULTSYSTEMES2002Animation:TurntableManagementInthislessonyouwilllearnhowtocreateasimpleanimationbyusingaturntableCreatingaturntableDefiningtheturntableparametersSimulatingtheanimationComputingtheanimation65CopyrightDASSAULTSYSTEMES2002SelecttheCreateTurntableiconCreatingaturntableAnewfeatureisaddedinthetreeTheturntableisrepresentedinthe3Dviewerbyanarc.66CopyrightDASSAULTSYSTEMES2002Youcandefinetheturntableparametersatitscreationorbydouble-clickingitsaxisinthetree.DefiningtheturntableparametersPositiontherotationaxisusingthestandardtoolsofthecompassDefinethestartandendrotationangle.Startangleto0meansthattheanimationstartswiththepositiontheobjecthasinthe3DviewerReversetherotationdirectionifnecessary67CopyrightDASSAULTSYSTEMES2002RewindthesimulationtoitsbeginningSimulatingtheanimationDouble-ClickontheturntableinthetreePlaythesimulation68CopyrightDASSAULT
溫馨提示
- 1. 本站所有資源如無特殊說明,都需要本地電腦安裝OFFICE2007和PDF閱讀器。圖紙軟件為CAD,CAXA,PROE,UG,SolidWorks等.壓縮文件請下載最新的WinRAR軟件解壓。
- 2. 本站的文檔不包含任何第三方提供的附件圖紙等,如果需要附件,請聯系上傳者。文件的所有權益歸上傳用戶所有。
- 3. 本站RAR壓縮包中若帶圖紙,網頁內容里面會有圖紙預覽,若沒有圖紙預覽就沒有圖紙。
- 4. 未經權益所有人同意不得將文件中的內容挪作商業(yè)或盈利用途。
- 5. 人人文庫網僅提供信息存儲空間,僅對用戶上傳內容的表現方式做保護處理,對用戶上傳分享的文檔內容本身不做任何修改或編輯,并不能對任何下載內容負責。
- 6. 下載文件中如有侵權或不適當內容,請與我們聯系,我們立即糾正。
- 7. 本站不保證下載資源的準確性、安全性和完整性, 同時也不承擔用戶因使用這些下載資源對自己和他人造成任何形式的傷害或損失。
最新文檔
- 盤龍區(qū)龍泉育才學校九年級上學期語文9月測試卷
- 白云實驗學校七年級上學期語文期中考試試卷
- 自愿放棄就業(yè)協議書(2篇)
- 獨特的裝扮說課稿
- 南京工業(yè)大學浦江學院《領導科學》2022-2023學年第一學期期末試卷
- 《楊氏之子》說課稿
- 南京工業(yè)大學浦江學院《工程造價課程設計》2023-2024學年第一學期期末試卷
- 南京工業(yè)大學浦江學院《材料與工藝》2022-2023學年第一學期期末試卷
- 管樁技術合作協議書(2篇)
- 南京工業(yè)大學《儀器分析專題》2022-2023學年第一學期期末試卷
- 脊柱結核患者護理查房
- 人教版九年級上冊化學 第六單元 課題1 金剛石、石墨、C60(第一課時)說課稿
- 鄧麗君組曲 女聲三部合唱譜
- 《孫周興:藝術哲學美是如何誕生的》2021-2022超星爾雅課后測試答案
- 小學班主任培訓方案
- 政府采購行業(yè)營銷策略方案
- Unit6Craftsmanship+單詞課件-中職高二英語高教版(2021)基礎模塊2
- 2023-2024年新人教版pep六年級英語上冊試卷全套含答案
- 消防安全問卷調查表范本
- 虛擬化技術在教育和培訓領域的應用解決方案
- 冀教版小學數學四年級上冊教案7.1《垂線的認識》
評論
0/150
提交評論